So while the 3 attack won’t be anything to write home about, plopping this down will buy you a good deal of time. Taunt and lifesteal make this a nightmare to trade into, and even with enough removal to clear the main body and the reborn one, the deathrattle effect still will hit for 3 twice and heal you for 6. That’s a lot of keywords for a single card, but they work together to become the stuff of nightmares for any board-based aggro deck. There’s obvious synergy with the other big cards revealed here, with Prescience loading up your hand with some beefy bois, getting get off reborn, lifesteal and deathrattle value, summon a minion from Overlord Drakuru. In Wild, at the very least, there is meme potential with getting Magtheridion and The Darkness out with this and getting their battlecries to awaken both copies when you play them out the turn after. The interaction of getting free dormant minion copies on board is interesting, but is there enough to build a deck around? In standard, there is Gangplank, Slimescale, and Pelican Divers, but outside of From De Other Side “synergy,” they might not be worth it. Minions that enter Dormant won’t attack, but they won’t die either! Sorry Drakuru, no double freebies for you ? Your copies are made from your hand from left to right until no more board spaces are available.īeware that Colossals will summon their appendages and take up potential board space from your other copies. Unfortunately, it won’t be some corruption-style aura effect that a cheeky Showstopper effect can silence off. We’ve gotten some clarification from the devs on the mechanics of this one:Īll the copies summoned die at the end of the effect trigger after having attacked. At 10 cost, it will take up your entire mana pool for the turn, though there are things you can do to play around that as a shaman. Obvious deathrattle/reborn synergy, as well as good with big minions in general. Once again, another big expensive card and a solid showy effect to go along with it. This card is doing much of the same work that Sylvanas and Insatiable Devourer are without having to run through the trouble of infusing first. Still, even if the Big Shaman archetype doesn’t catch on for Shaman, I expect this card, in particular, to find a home in Renathal Control Shaman lists. The only worry is that there will sometimes be late-game scenarios where the 6/8 stat line won’t be enough to get you any resurrections, but I’m hopeful those are few and far between. Even if it’s trading into a single big minion on the opponent’s side, that’s still a 2-for-1, with that 1 on your side being a big tough-to-kill minion. In the more likely scenario that it doesn’t survive, that’s still a complete flip of the board state. You’re looking at a 5-for-1 exchange on board. What a way to kick things off this card looks insane! The dream is that Drakuru takes out two of your opponent’s minions, resurrects them on your side, and survives combat somehow. If you missed our previous Warrior recap, you will find it here. We also have some dev clarifications on how they work. Today, we're recapping the four Shaman cards revealed by Gamespot. Deathstalker rexxar seems to prolong the game long enough to be useful but Rhokdelar hasn't managed to fill my hand with anything particularly game changing in any of the games i've managed to play it, and i usually end up losing a turn or two after it gets played.ĭropping animal companions, the 6 cost summon 2 AC's and spellstone wolves has worked wonders, rhokdelar has been disappointing thus far. I dunno, i really like this deck but the power of it seems less in the cards that are supposed to be finishers and more in curving into a fully buffed emerald spellstone on turn 5 while landing at least 1 cat trick or wandering monster between. The new hunter secret from K&C Wandering Monster is not totally bad because (imo) there are a lot of 3 cost minions with decent stats able to kill the attacking enemy minion and possible survive it.īest not to play Spell-Only-Hunter, I guess :D Sadly all hunter secrets are bad, not really good or too situational/unreliable, cat trick is definitely the best hunter secret.
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